Boids in Godot

  • Actors wrap around a defined area while moving, randomly to begin with.
  • Crag Raynolds' Boids algorithm visualization, with flock and predator behavior.

Heavily inspired by

VFX

Published 2 days ago
StatusReleased
CategoryTool
PlatformsHTML5
AuthorStefan
Made withGodot
TagsCozy, No AI

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